Leopard Class Dropship-on board computer
Val Char Base Points Total Roll Notes
40 INT 10 30 40 17- PER Roll 21-
20 DEX 10 20 20 13-
4 SPD 2.0 20 4 Phases: 3, 6, 9, 12
Cost Powers END
20 +11 OCV (55 Active Points); Must make a Per roll with a targeting Sense, +1 OCV/Success -1/20 Active points (-1 1/4), Only with Ranged Attacks Power does not work in Common Circumstances (-1/2)
4 +3 OCV (15 Active Points); Must make a Per roll with a targeting Sense, +1 OCV/Success -1/20 Active points (-1 1/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Only with Ranged Attacks Power does not work in Common Circumstances (-1/2)
5 +3 PER with all Sense Groups (9 Active Points); Only to offset modifiers towards active points with targeting system (-3/4)0
1 +1 PER with all Sense Groups (3 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Only to offset modifiers towards active points with targeting system (-3/4)0
7 Aid int 5d6 (30 Active Points); only for int skills Power loses about half of its effectiveness (-1), Extra Time (1 Turn (Post-Segment 12), Only to Activate, -3/4), Only to Aid Others (-1/2), immediately dissipates when roll is made Power loses about a third of its effectiveness (-1/2), People who are aided must concentrate (1/2 DCV; -1/4)3
 
Talents
5 Eidetic Memory
5 Eidetic Memory
3 Lightning Calculator
3 Absolute Time Sense
 
Skills
3 Analyze Weapons: Combat 17-
3 Combat Piloting 13-
3 Electronics 17-
3 Forensic Medicine 17-
3 Navigation 17-
3 Paramedics 17-
3 Security Systems 17-
3 Systems Operation 17-
0 TF: Military Spacecraft
6 WF: Beam Weapons, Energy Weapons, Vehicle Weapons (group)
Total Powers & Skills Cost: 83
 
Total Cost: 201